MachineIdentityUpdatedUserEntitlementChanges
Properties
| Name | Type | Description | Notes |
|---|---|---|---|
| AttributeName | Pointer to string | Name of the attribute that changed. | [optional] |
| Added | Pointer to []MachineIdentityUserEntitlements | User entitlements that were added. | [optional] |
| Removed | Pointer to []MachineIdentityUserEntitlements | User entitlements that were removed. | [optional] |
Methods
NewMachineIdentityUpdatedUserEntitlementChanges
func NewMachineIdentityUpdatedUserEntitlementChanges() *MachineIdentityUpdatedUserEntitlementChanges
NewMachineIdentityUpdatedUserEntitlementChanges instantiates a new MachineIdentityUpdatedUserEntitlementChanges object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewMachineIdentityUpdatedUserEntitlementChangesWithDefaults
func NewMachineIdentityUpdatedUserEntitlementChangesWithDefaults() *MachineIdentityUpdatedUserEntitlementChanges
NewMachineIdentityUpdatedUserEntitlementChangesWithDefaults instantiates a new MachineIdentityUpdatedUserEntitlementChanges object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetAttributeName
func (o *MachineIdentityUpdatedUserEntitlementChanges) GetAttributeName() string
GetAttributeName returns the AttributeName field if non-nil, zero value otherwise.
GetAttributeNameOk
func (o *MachineIdentityUpdatedUserEntitlementChanges) GetAttributeNameOk() (*string, bool)
GetAttributeNameOk returns a tuple with the AttributeName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetAttributeName
func (o *MachineIdentityUpdatedUserEntitlementChanges) SetAttributeName(v string)
SetAttributeName sets AttributeName field to given value.
HasAttributeName
func (o *MachineIdentityUpdatedUserEntitlementChanges) HasAttributeName() bool
HasAttributeName returns a boolean if a field has been set.
GetAdded
func (o *MachineIdentityUpdatedUserEntitlementChanges) GetAdded() []MachineIdentityUserEntitlements
GetAdded returns the Added field if non-nil, zero value otherwise.
GetAddedOk
func (o *MachineIdentityUpdatedUserEntitlementChanges) GetAddedOk() (*[]MachineIdentityUserEntitlements, bool)
GetAddedOk returns a tuple with the Added field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetAdded
func (o *MachineIdentityUpdatedUserEntitlementChanges) SetAdded(v []MachineIdentityUserEntitlements)
SetAdded sets Added field to given value.
HasAdded
func (o *MachineIdentityUpdatedUserEntitlementChanges) HasAdded() bool
HasAdded returns a boolean if a field has been set.
GetRemoved
func (o *MachineIdentityUpdatedUserEntitlementChanges) GetRemoved() []MachineIdentityUserEntitlements
GetRemoved returns the Removed field if non-nil, zero value otherwise.
GetRemovedOk
func (o *MachineIdentityUpdatedUserEntitlementChanges) GetRemovedOk() (*[]MachineIdentityUserEntitlements, bool)
GetRemovedOk returns a tuple with the Removed field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetRemoved
func (o *MachineIdentityUpdatedUserEntitlementChanges) SetRemoved(v []MachineIdentityUserEntitlements)
SetRemoved sets Removed field to given value.
HasRemoved
func (o *MachineIdentityUpdatedUserEntitlementChanges) HasRemoved() bool
HasRemoved returns a boolean if a field has been set.