IntelMachine
Properties
| Name | Type | Description | Notes |
|---|---|---|---|
| BusinessApplication | Pointer to string | Business application name associated with the non-human identity. | [optional] |
| NativeIdentity | Pointer to string | Native identifier value on the authoritative source for the machine identity. | [optional] |
| Uuid | Pointer to NullableString | Optional globally unique identifier for the machine identity when assigned. | [optional] |
| SourceId | Pointer to string | Identifier of the correlated source for this machine identity. | [optional] |
| Source | Pointer to IntelMachineSource | Correlated source summary for the machine identity when available. | [optional] |
| DatasetId | Pointer to string | Dataset identifier used by machine identity correlation logic. | [optional] |
| ExistsOnSource | Pointer to bool | True when a matching account still exists on the connected source. | [optional] [default to false] |
| ManuallyCreated | Pointer to bool | True when the machine identity was created through a manual administrative action. | [optional] [default to false] |
| ManuallyEdited | Pointer to bool | True when the machine identity attributes were manually edited after creation. | [optional] [default to false] |
| Owners | Pointer to map[string]interface | Structured owner references for the machine identity when populated by the service. | [optional] |
| UserEntitlements | Pointer to []map[string]interface | Entitlements or fine-grained rights linked to the machine identity when available. | [optional] |
Methods
NewIntelMachine
func NewIntelMachine() *IntelMachine
NewIntelMachine instantiates a new IntelMachine object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewIntelMachineWithDefaults
func NewIntelMachineWithDefaults() *IntelMachine
NewIntelMachineWithDefaults instantiates a new IntelMachine object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetBusinessApplication
func (o *IntelMachine) GetBusinessApplication() string
GetBusinessApplication returns the BusinessApplication field if non-nil, zero value otherwise.
GetBusinessApplicationOk
func (o *IntelMachine) GetBusinessApplicationOk() (*string, bool)
GetBusinessApplicationOk returns a tuple with the BusinessApplication field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetBusinessApplication
func (o *IntelMachine) SetBusinessApplication(v string)
SetBusinessApplication sets BusinessApplication field to given value.
HasBusinessApplication
func (o *IntelMachine) HasBusinessApplication() bool
HasBusinessApplication returns a boolean if a field has been set.
GetNativeIdentity
func (o *IntelMachine) GetNativeIdentity() string
GetNativeIdentity returns the NativeIdentity field if non-nil, zero value otherwise.
GetNativeIdentityOk
func (o *IntelMachine) GetNativeIdentityOk() (*string, bool)
GetNativeIdentityOk returns a tuple with the NativeIdentity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetNativeIdentity
func (o *IntelMachine) SetNativeIdentity(v string)
SetNativeIdentity sets NativeIdentity field to given value.
HasNativeIdentity
func (o *IntelMachine) HasNativeIdentity() bool
HasNativeIdentity returns a boolean if a field has been set.
GetUuid
func (o *IntelMachine) GetUuid() string
GetUuid returns the Uuid field if non-nil, zero value otherwise.
GetUuidOk
func (o *IntelMachine) GetUuidOk() (*string, bool)
GetUuidOk returns a tuple with the Uuid field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetUuid
func (o *IntelMachine) SetUuid(v string)
SetUuid sets Uuid field to given value.
HasUuid
func (o *IntelMachine) HasUuid() bool
HasUuid returns a boolean if a field has been set.
SetUuidNil
func (o *IntelMachine) SetUuidNil(b bool)
SetUuidNil sets the value for Uuid to be an explicit nil
UnsetUuid
func (o *IntelMachine) UnsetUuid()
UnsetUuid ensures that no value is present for Uuid, not even an explicit nil
GetSourceId
func (o *IntelMachine) GetSourceId() string
GetSourceId returns the SourceId field if non-nil, zero value otherwise.
GetSourceIdOk
func (o *IntelMachine) GetSourceIdOk() (*string, bool)
GetSourceIdOk returns a tuple with the SourceId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetSourceId
func (o *IntelMachine) SetSourceId(v string)
SetSourceId sets SourceId field to given value.
HasSourceId
func (o *IntelMachine) HasSourceId() bool
HasSourceId returns a boolean if a field has been set.
GetSource
func (o *IntelMachine) GetSource() IntelMachineSource
GetSource returns the Source field if non-nil, zero value otherwise.
GetSourceOk
func (o *IntelMachine) GetSourceOk() (*IntelMachineSource, bool)
GetSourceOk returns a tuple with the Source field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetSource
func (o *IntelMachine) SetSource(v IntelMachineSource)
SetSource sets Source field to given value.
HasSource
func (o *IntelMachine) HasSource() bool
HasSource returns a boolean if a field has been set.
GetDatasetId
func (o *IntelMachine) GetDatasetId() string
GetDatasetId returns the DatasetId field if non-nil, zero value otherwise.
GetDatasetIdOk
func (o *IntelMachine) GetDatasetIdOk() (*string, bool)
GetDatasetIdOk returns a tuple with the DatasetId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetDatasetId
func (o *IntelMachine) SetDatasetId(v string)
SetDatasetId sets DatasetId field to given value.
HasDatasetId
func (o *IntelMachine) HasDatasetId() bool
HasDatasetId returns a boolean if a field has been set.
GetExistsOnSource
func (o *IntelMachine) GetExistsOnSource() bool
GetExistsOnSource returns the ExistsOnSource field if non-nil, zero value otherwise.
GetExistsOnSourceOk
func (o *IntelMachine) GetExistsOnSourceOk() (*bool, bool)
GetExistsOnSourceOk returns a tuple with the ExistsOnSource field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetExistsOnSource
func (o *IntelMachine) SetExistsOnSource(v bool)
SetExistsOnSource sets ExistsOnSource field to given value.
HasExistsOnSource
func (o *IntelMachine) HasExistsOnSource() bool
HasExistsOnSource returns a boolean if a field has been set.
GetManuallyCreated
func (o *IntelMachine) GetManuallyCreated() bool
GetManuallyCreated returns the ManuallyCreated field if non-nil, zero value otherwise.
GetManuallyCreatedOk
func (o *IntelMachine) GetManuallyCreatedOk() (*bool, bool)
GetManuallyCreatedOk returns a tuple with the ManuallyCreated field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetManuallyCreated
func (o *IntelMachine) SetManuallyCreated(v bool)
SetManuallyCreated sets ManuallyCreated field to given value.
HasManuallyCreated
func (o *IntelMachine) HasManuallyCreated() bool
HasManuallyCreated returns a boolean if a field has been set.
GetManuallyEdited
func (o *IntelMachine) GetManuallyEdited() bool
GetManuallyEdited returns the ManuallyEdited field if non-nil, zero value otherwise.
GetManuallyEditedOk
func (o *IntelMachine) GetManuallyEditedOk() (*bool, bool)
GetManuallyEditedOk returns a tuple with the ManuallyEdited field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetManuallyEdited
func (o *IntelMachine) SetManuallyEdited(v bool)
SetManuallyEdited sets ManuallyEdited field to given value.
HasManuallyEdited
func (o *IntelMachine) HasManuallyEdited() bool
HasManuallyEdited returns a boolean if a field has been set.
GetOwners
func (o *IntelMachine) GetOwners() map[string]interface{}
GetOwners returns the Owners field if non-nil, zero value otherwise.
GetOwnersOk
func (o *IntelMachine) GetOwnersOk() (*map[string]interface{}, bool)
GetOwnersOk returns a tuple with the Owners field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetOwners
func (o *IntelMachine) SetOwners(v map[string]interface{})
SetOwners sets Owners field to given value.
HasOwners
func (o *IntelMachine) HasOwners() bool
HasOwners returns a boolean if a field has been set.
GetUserEntitlements
func (o *IntelMachine) GetUserEntitlements() []map[string]interface{}
GetUserEntitlements returns the UserEntitlements field if non-nil, zero value otherwise.
GetUserEntitlementsOk
func (o *IntelMachine) GetUserEntitlementsOk() (*[]map[string]interface{}, bool)
GetUserEntitlementsOk returns a tuple with the UserEntitlements field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetUserEntitlements
func (o *IntelMachine) SetUserEntitlements(v []map[string]interface{})
SetUserEntitlements sets UserEntitlements field to given value.
HasUserEntitlements
func (o *IntelMachine) HasUserEntitlements() bool
HasUserEntitlements returns a boolean if a field has been set.