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UpdateDetail

Properties

NameTypeDescriptionNotes
MessagePointer to stringThe detailed message for an update. Typically the relevent error message when status is error.[optional]
ScriptNamePointer to stringThe connector script name[optional]
UpdatedFilesPointer to []stringThe list of updated files supported by the connector[optional]
StatusPointer to stringThe connector update status[optional]

Methods

NewUpdateDetail

func NewUpdateDetail() *UpdateDetail

NewUpdateDetail instantiates a new UpdateDetail object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewUpdateDetailWithDefaults

func NewUpdateDetailWithDefaults() *UpdateDetail

NewUpdateDetailWithDefaults instantiates a new UpdateDetail object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetMessage

func (o *UpdateDetail) GetMessage() string

GetMessage returns the Message field if non-nil, zero value otherwise.

GetMessageOk

func (o *UpdateDetail) GetMessageOk() (*string, bool)

GetMessageOk returns a tuple with the Message field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMessage

func (o *UpdateDetail) SetMessage(v string)

SetMessage sets Message field to given value.

HasMessage

func (o *UpdateDetail) HasMessage() bool

HasMessage returns a boolean if a field has been set.

GetScriptName

func (o *UpdateDetail) GetScriptName() string

GetScriptName returns the ScriptName field if non-nil, zero value otherwise.

GetScriptNameOk

func (o *UpdateDetail) GetScriptNameOk() (*string, bool)

GetScriptNameOk returns a tuple with the ScriptName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetScriptName

func (o *UpdateDetail) SetScriptName(v string)

SetScriptName sets ScriptName field to given value.

HasScriptName

func (o *UpdateDetail) HasScriptName() bool

HasScriptName returns a boolean if a field has been set.

GetUpdatedFiles

func (o *UpdateDetail) GetUpdatedFiles() []string

GetUpdatedFiles returns the UpdatedFiles field if non-nil, zero value otherwise.

GetUpdatedFilesOk

func (o *UpdateDetail) GetUpdatedFilesOk() (*[]string, bool)

GetUpdatedFilesOk returns a tuple with the UpdatedFiles field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUpdatedFiles

func (o *UpdateDetail) SetUpdatedFiles(v []string)

SetUpdatedFiles sets UpdatedFiles field to given value.

HasUpdatedFiles

func (o *UpdateDetail) HasUpdatedFiles() bool

HasUpdatedFiles returns a boolean if a field has been set.

SetUpdatedFilesNil

func (o *UpdateDetail) SetUpdatedFilesNil(b bool)

SetUpdatedFilesNil sets the value for UpdatedFiles to be an explicit nil

UnsetUpdatedFiles

func (o *UpdateDetail) UnsetUpdatedFiles()

UnsetUpdatedFiles ensures that no value is present for UpdatedFiles, not even an explicit nil

GetStatus

func (o *UpdateDetail) GetStatus() string

GetStatus returns the Status field if non-nil, zero value otherwise.

GetStatusOk

func (o *UpdateDetail) GetStatusOk() (*string, bool)

GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStatus

func (o *UpdateDetail) SetStatus(v string)

SetStatus sets Status field to given value.

HasStatus

func (o *UpdateDetail) HasStatus() bool

HasStatus returns a boolean if a field has been set.