SedPatch
Properties
Name | Type | Description | Notes |
---|---|---|---|
Op | Pointer to string | desired operation | [optional] |
Path | Pointer to string | field to be patched | [optional] |
Value | Pointer to map[string]interface | value to replace with | [optional] |
Methods
NewSedPatch
func NewSedPatch() *SedPatch
NewSedPatch instantiates a new SedPatch object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewSedPatchWithDefaults
func NewSedPatchWithDefaults() *SedPatch
NewSedPatchWithDefaults instantiates a new SedPatch object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetOp
func (o *SedPatch) GetOp() string
GetOp returns the Op field if non-nil, zero value otherwise.
GetOpOk
func (o *SedPatch) GetOpOk() (*string, bool)
GetOpOk returns a tuple with the Op field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetOp
func (o *SedPatch) SetOp(v string)
SetOp sets Op field to given value.
HasOp
func (o *SedPatch) HasOp() bool
HasOp returns a boolean if a field has been set.
GetPath
func (o *SedPatch) GetPath() string
GetPath returns the Path field if non-nil, zero value otherwise.
GetPathOk
func (o *SedPatch) GetPathOk() (*string, bool)
GetPathOk returns a tuple with the Path field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetPath
func (o *SedPatch) SetPath(v string)
SetPath sets Path field to given value.
HasPath
func (o *SedPatch) HasPath() bool
HasPath returns a boolean if a field has been set.
GetValue
func (o *SedPatch) GetValue() map[string]interface{}
GetValue returns the Value field if non-nil, zero value otherwise.
GetValueOk
func (o *SedPatch) GetValueOk() (*map[string]interface{}, bool)
GetValueOk returns a tuple with the Value field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetValue
func (o *SedPatch) SetValue(v map[string]interface{})
SetValue sets Value field to given value.
HasValue
func (o *SedPatch) HasValue() bool
HasValue returns a boolean if a field has been set.