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MachineIdentityUserEntitlements

Properties

NameTypeDescriptionNotes
EntitlementIdstringEntitlement identifier.
DisplayNamestringDisplay name of the entitlement.
SourceMachineIdentitySourceReference

Methods

NewMachineIdentityUserEntitlements

func NewMachineIdentityUserEntitlements(entitlementId string, displayName string, source MachineIdentitySourceReference, ) *MachineIdentityUserEntitlements

NewMachineIdentityUserEntitlements instantiates a new MachineIdentityUserEntitlements object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewMachineIdentityUserEntitlementsWithDefaults

func NewMachineIdentityUserEntitlementsWithDefaults() *MachineIdentityUserEntitlements

NewMachineIdentityUserEntitlementsWithDefaults instantiates a new MachineIdentityUserEntitlements object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetEntitlementId

func (o *MachineIdentityUserEntitlements) GetEntitlementId() string

GetEntitlementId returns the EntitlementId field if non-nil, zero value otherwise.

GetEntitlementIdOk

func (o *MachineIdentityUserEntitlements) GetEntitlementIdOk() (*string, bool)

GetEntitlementIdOk returns a tuple with the EntitlementId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEntitlementId

func (o *MachineIdentityUserEntitlements) SetEntitlementId(v string)

SetEntitlementId sets EntitlementId field to given value.

GetDisplayName

func (o *MachineIdentityUserEntitlements) GetDisplayName() string

GetDisplayName returns the DisplayName field if non-nil, zero value otherwise.

GetDisplayNameOk

func (o *MachineIdentityUserEntitlements) GetDisplayNameOk() (*string, bool)

GetDisplayNameOk returns a tuple with the DisplayName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDisplayName

func (o *MachineIdentityUserEntitlements) SetDisplayName(v string)

SetDisplayName sets DisplayName field to given value.

GetSource

func (o *MachineIdentityUserEntitlements) GetSource() MachineIdentitySourceReference

GetSource returns the Source field if non-nil, zero value otherwise.

GetSourceOk

func (o *MachineIdentityUserEntitlements) GetSourceOk() (*MachineIdentitySourceReference, bool)

GetSourceOk returns a tuple with the Source field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSource

func (o *MachineIdentityUserEntitlements) SetSource(v MachineIdentitySourceReference)

SetSource sets Source field to given value.