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FederationProtocolDetails

Properties

NameTypeDescriptionNotes
RolePointer to stringFederation protocol role[optional]
EntityIdPointer to stringAn entity ID is a globally unique name for a SAML entity, either an Identity Provider (IDP) or a Service Provider (SP).[optional]

Methods

NewFederationProtocolDetails

func NewFederationProtocolDetails() *FederationProtocolDetails

NewFederationProtocolDetails instantiates a new FederationProtocolDetails object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewFederationProtocolDetailsWithDefaults

func NewFederationProtocolDetailsWithDefaults() *FederationProtocolDetails

NewFederationProtocolDetailsWithDefaults instantiates a new FederationProtocolDetails object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetRole

func (o *FederationProtocolDetails) GetRole() string

GetRole returns the Role field if non-nil, zero value otherwise.

GetRoleOk

func (o *FederationProtocolDetails) GetRoleOk() (*string, bool)

GetRoleOk returns a tuple with the Role field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRole

func (o *FederationProtocolDetails) SetRole(v string)

SetRole sets Role field to given value.

HasRole

func (o *FederationProtocolDetails) HasRole() bool

HasRole returns a boolean if a field has been set.

GetEntityId

func (o *FederationProtocolDetails) GetEntityId() string

GetEntityId returns the EntityId field if non-nil, zero value otherwise.

GetEntityIdOk

func (o *FederationProtocolDetails) GetEntityIdOk() (*string, bool)

GetEntityIdOk returns a tuple with the EntityId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEntityId

func (o *FederationProtocolDetails) SetEntityId(v string)

SetEntityId sets EntityId field to given value.

HasEntityId

func (o *FederationProtocolDetails) HasEntityId() bool

HasEntityId returns a boolean if a field has been set.