ConnectedObject
Properties
Name | Type | Description | Notes |
---|---|---|---|
Type | Pointer to ConnectedObjectType | [optional] | |
Id | Pointer to string | ID of the object to which this reference applies | [optional] |
Name | Pointer to string | Human-readable name of Connected object | [optional] |
Description | Pointer to NullableString | Description of the Connected object. | [optional] |
Methods
NewConnectedObject
func NewConnectedObject() *ConnectedObject
NewConnectedObject instantiates a new ConnectedObject object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewConnectedObjectWithDefaults
func NewConnectedObjectWithDefaults() *ConnectedObject
NewConnectedObjectWithDefaults instantiates a new ConnectedObject object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetType
func (o *ConnectedObject) GetType() ConnectedObjectType
GetType returns the Type field if non-nil, zero value otherwise.
GetTypeOk
func (o *ConnectedObject) GetTypeOk() (*ConnectedObjectType, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetType
func (o *ConnectedObject) SetType(v ConnectedObjectType)
SetType sets Type field to given value.
HasType
func (o *ConnectedObject) HasType() bool
HasType returns a boolean if a field has been set.
GetId
func (o *ConnectedObject) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
GetIdOk
func (o *ConnectedObject) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetId
func (o *ConnectedObject) SetId(v string)
SetId sets Id field to given value.
HasId
func (o *ConnectedObject) HasId() bool
HasId returns a boolean if a field has been set.
GetName
func (o *ConnectedObject) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
GetNameOk
func (o *ConnectedObject) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetName
func (o *ConnectedObject) SetName(v string)
SetName sets Name field to given value.
HasName
func (o *ConnectedObject) HasName() bool
HasName returns a boolean if a field has been set.
GetDescription
func (o *ConnectedObject) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
GetDescriptionOk
func (o *ConnectedObject) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetDescription
func (o *ConnectedObject) SetDescription(v string)
SetDescription sets Description field to given value.
HasDescription
func (o *ConnectedObject) HasDescription() bool
HasDescription returns a boolean if a field has been set.
SetDescriptionNil
func (o *ConnectedObject) SetDescriptionNil(b bool)
SetDescriptionNil sets the value for Description to be an explicit nil
UnsetDescription
func (o *ConnectedObject) UnsetDescription()
UnsetDescription ensures that no value is present for Description, not even an explicit nil