ResourceObjectsResponse
Properties
Name | Type | Description | Notes |
---|---|---|---|
Id | Pointer to string | ID of the source | [optional] [readonly] |
Name | Pointer to string | Name of the source | [optional] [readonly] |
ObjectCount | Pointer to int32 | The number of objects that were fetched by the connector. | [optional] [readonly] |
ElapsedMillis | Pointer to int32 | The number of milliseconds spent on the entire request. | [optional] [readonly] |
ResourceObjects | Pointer to []ResourceObject | Fetched objects from the source connector. | [optional] [readonly] |
Methods
NewResourceObjectsResponse
func NewResourceObjectsResponse() *ResourceObjectsResponse
NewResourceObjectsResponse instantiates a new ResourceObjectsResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewResourceObjectsResponseWithDefaults
func NewResourceObjectsResponseWithDefaults() *ResourceObjectsResponse
NewResourceObjectsResponseWithDefaults instantiates a new ResourceObjectsResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetId
func (o *ResourceObjectsResponse) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
GetIdOk
func (o *ResourceObjectsResponse) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetId
func (o *ResourceObjectsResponse) SetId(v string)
SetId sets Id field to given value.
HasId
func (o *ResourceObjectsResponse) HasId() bool
HasId returns a boolean if a field has been set.
GetName
func (o *ResourceObjectsResponse) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
GetNameOk
func (o *ResourceObjectsResponse) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetName
func (o *ResourceObjectsResponse) SetName(v string)
SetName sets Name field to given value.
HasName
func (o *ResourceObjectsResponse) HasName() bool
HasName returns a boolean if a field has been set.
GetObjectCount
func (o *ResourceObjectsResponse) GetObjectCount() int32
GetObjectCount returns the ObjectCount field if non-nil, zero value otherwise.
GetObjectCountOk
func (o *ResourceObjectsResponse) GetObjectCountOk() (*int32, bool)
GetObjectCountOk returns a tuple with the ObjectCount field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetObjectCount
func (o *ResourceObjectsResponse) SetObjectCount(v int32)
SetObjectCount sets ObjectCount field to given value.
HasObjectCount
func (o *ResourceObjectsResponse) HasObjectCount() bool
HasObjectCount returns a boolean if a field has been set.
GetElapsedMillis
func (o *ResourceObjectsResponse) GetElapsedMillis() int32
GetElapsedMillis returns the ElapsedMillis field if non-nil, zero value otherwise.
GetElapsedMillisOk
func (o *ResourceObjectsResponse) GetElapsedMillisOk() (*int32, bool)
GetElapsedMillisOk returns a tuple with the ElapsedMillis field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetElapsedMillis
func (o *ResourceObjectsResponse) SetElapsedMillis(v int32)
SetElapsedMillis sets ElapsedMillis field to given value.
HasElapsedMillis
func (o *ResourceObjectsResponse) HasElapsedMillis() bool
HasElapsedMillis returns a boolean if a field has been set.
GetResourceObjects
func (o *ResourceObjectsResponse) GetResourceObjects() []ResourceObject
GetResourceObjects returns the ResourceObjects field if non-nil, zero value otherwise.
GetResourceObjectsOk
func (o *ResourceObjectsResponse) GetResourceObjectsOk() (*[]ResourceObject, bool)
GetResourceObjectsOk returns a tuple with the ResourceObjects field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetResourceObjects
func (o *ResourceObjectsResponse) SetResourceObjects(v []ResourceObject)
SetResourceObjects sets ResourceObjects field to given value.
HasResourceObjects
func (o *ResourceObjectsResponse) HasResourceObjects() bool
HasResourceObjects returns a boolean if a field has been set.