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MachineIdentity

Properties

NameTypeDescriptionNotes
IdPointer to stringSystem-generated unique ID of the Object[optional] [readonly]
NameNullableStringName of the Object
CreatedPointer to SailPointTimeCreation date of the Object[optional] [readonly]
ModifiedPointer to SailPointTimeLast modification date of the Object[optional] [readonly]
BusinessApplicationstringThe business application that the identity represents
DescriptionPointer to stringDescription of machine identity[optional]
ManuallyEditedPointer to boolIndicates if the machine identity has been manually edited[optional] [default to false]
AttributesPointer to map[string]interfaceA map of custom machine identity attributes[optional]

Methods

NewMachineIdentity

func NewMachineIdentity(name NullableString, businessApplication string, ) *MachineIdentity

NewMachineIdentity instantiates a new MachineIdentity object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewMachineIdentityWithDefaults

func NewMachineIdentityWithDefaults() *MachineIdentity

NewMachineIdentityWithDefaults instantiates a new MachineIdentity object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *MachineIdentity) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *MachineIdentity) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *MachineIdentity) SetId(v string)

SetId sets Id field to given value.

HasId

func (o *MachineIdentity) HasId() bool

HasId returns a boolean if a field has been set.

GetName

func (o *MachineIdentity) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *MachineIdentity) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *MachineIdentity) SetName(v string)

SetName sets Name field to given value.

SetNameNil

func (o *MachineIdentity) SetNameNil(b bool)

SetNameNil sets the value for Name to be an explicit nil

UnsetName

func (o *MachineIdentity) UnsetName()

UnsetName ensures that no value is present for Name, not even an explicit nil

GetCreated

func (o *MachineIdentity) GetCreated() SailPointTime

GetCreated returns the Created field if non-nil, zero value otherwise.

GetCreatedOk

func (o *MachineIdentity) GetCreatedOk() (*SailPointTime, bool)

GetCreatedOk returns a tuple with the Created field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCreated

func (o *MachineIdentity) SetCreated(v SailPointTime)

SetCreated sets Created field to given value.

HasCreated

func (o *MachineIdentity) HasCreated() bool

HasCreated returns a boolean if a field has been set.

GetModified

func (o *MachineIdentity) GetModified() SailPointTime

GetModified returns the Modified field if non-nil, zero value otherwise.

GetModifiedOk

func (o *MachineIdentity) GetModifiedOk() (*SailPointTime, bool)

GetModifiedOk returns a tuple with the Modified field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetModified

func (o *MachineIdentity) SetModified(v SailPointTime)

SetModified sets Modified field to given value.

HasModified

func (o *MachineIdentity) HasModified() bool

HasModified returns a boolean if a field has been set.

GetBusinessApplication

func (o *MachineIdentity) GetBusinessApplication() string

GetBusinessApplication returns the BusinessApplication field if non-nil, zero value otherwise.

GetBusinessApplicationOk

func (o *MachineIdentity) GetBusinessApplicationOk() (*string, bool)

GetBusinessApplicationOk returns a tuple with the BusinessApplication field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetBusinessApplication

func (o *MachineIdentity) SetBusinessApplication(v string)

SetBusinessApplication sets BusinessApplication field to given value.

GetDescription

func (o *MachineIdentity) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *MachineIdentity) GetDescriptionOk() (*string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDescription

func (o *MachineIdentity) SetDescription(v string)

SetDescription sets Description field to given value.

HasDescription

func (o *MachineIdentity) HasDescription() bool

HasDescription returns a boolean if a field has been set.

GetManuallyEdited

func (o *MachineIdentity) GetManuallyEdited() bool

GetManuallyEdited returns the ManuallyEdited field if non-nil, zero value otherwise.

GetManuallyEditedOk

func (o *MachineIdentity) GetManuallyEditedOk() (*bool, bool)

GetManuallyEditedOk returns a tuple with the ManuallyEdited field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetManuallyEdited

func (o *MachineIdentity) SetManuallyEdited(v bool)

SetManuallyEdited sets ManuallyEdited field to given value.

HasManuallyEdited

func (o *MachineIdentity) HasManuallyEdited() bool

HasManuallyEdited returns a boolean if a field has been set.

GetAttributes

func (o *MachineIdentity) GetAttributes() map[string]interface{}

GetAttributes returns the Attributes field if non-nil, zero value otherwise.

GetAttributesOk

func (o *MachineIdentity) GetAttributesOk() (*map[string]interface{}, bool)

GetAttributesOk returns a tuple with the Attributes field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAttributes

func (o *MachineIdentity) SetAttributes(v map[string]interface{})

SetAttributes sets Attributes field to given value.

HasAttributes

func (o *MachineIdentity) HasAttributes() bool

HasAttributes returns a boolean if a field has been set.