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EventActor

Properties

NameTypeDescriptionNotes
NamePointer to stringName of the actor that generated the event.[optional]

Methods

NewEventActor

func NewEventActor() *EventActor

NewEventActor instantiates a new EventActor object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewEventActorWithDefaults

func NewEventActorWithDefaults() *EventActor

NewEventActorWithDefaults instantiates a new EventActor object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetName

func (o *EventActor) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *EventActor) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *EventActor) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *EventActor) HasName() bool

HasName returns a boolean if a field has been set.