UIPluginSlot
Properties
| Name | Type | Description | Notes |
|---|---|---|---|
| SlotId | string | Identifier of the UI extension point | |
| Name | UIPluginSlotName | ||
| Description | UIPluginSlotDescription | ||
| State | SlotState | ||
| InputSchema | map[string]interface{} | JSON Schema for data the App Shell provides to plugins in this slot | |
| SlotType | SlotType | ||
| MaxPlugins | int32 | Max concurrent plugins in this slot; -1 means unlimited |
Methods
NewUIPluginSlot
func NewUIPluginSlot(slotId string, name UIPluginSlotName, description UIPluginSlotDescription, state SlotState, inputSchema map[string]interface{}, slotType SlotType, maxPlugins int32, ) *UIPluginSlot
NewUIPluginSlot instantiates a new UIPluginSlot object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewUIPluginSlotWithDefaults
func NewUIPluginSlotWithDefaults() *UIPluginSlot
NewUIPluginSlotWithDefaults instantiates a new UIPluginSlot object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetSlotId
func (o *UIPluginSlot) GetSlotId() string
GetSlotId returns the SlotId field if non-nil, zero value otherwise.
GetSlotIdOk
func (o *UIPluginSlot) GetSlotIdOk() (*string, bool)
GetSlotIdOk returns a tuple with the SlotId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetSlotId
func (o *UIPluginSlot) SetSlotId(v string)
SetSlotId sets SlotId field to given value.
GetName
func (o *UIPluginSlot) GetName() UIPluginSlotName
GetName returns the Name field if non-nil, zero value otherwise.
GetNameOk
func (o *UIPluginSlot) GetNameOk() (*UIPluginSlotName, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetName
func (o *UIPluginSlot) SetName(v UIPluginSlotName)
SetName sets Name field to given value.
GetDescription
func (o *UIPluginSlot) GetDescription() UIPluginSlotDescription
GetDescription returns the Description field if non-nil, zero value otherwise.
GetDescriptionOk
func (o *UIPluginSlot) GetDescriptionOk() (*UIPluginSlotDescription, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetDescription
func (o *UIPluginSlot) SetDescription(v UIPluginSlotDescription)
SetDescription sets Description field to given value.
GetState
func (o *UIPluginSlot) GetState() SlotState
GetState returns the State field if non-nil, zero value otherwise.
GetStateOk
func (o *UIPluginSlot) GetStateOk() (*SlotState, bool)
GetStateOk returns a tuple with the State field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetState
func (o *UIPluginSlot) SetState(v SlotState)
SetState sets State field to given value.
GetInputSchema
func (o *UIPluginSlot) GetInputSchema() map[string]interface{}
GetInputSchema returns the InputSchema field if non-nil, zero value otherwise.
GetInputSchemaOk
func (o *UIPluginSlot) GetInputSchemaOk() (*map[string]interface{}, bool)
GetInputSchemaOk returns a tuple with the InputSchema field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetInputSchema
func (o *UIPluginSlot) SetInputSchema(v map[string]interface{})
SetInputSchema sets InputSchema field to given value.
GetSlotType
func (o *UIPluginSlot) GetSlotType() SlotType
GetSlotType returns the SlotType field if non-nil, zero value otherwise.
GetSlotTypeOk
func (o *UIPluginSlot) GetSlotTypeOk() (*SlotType, bool)
GetSlotTypeOk returns a tuple with the SlotType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetSlotType
func (o *UIPluginSlot) SetSlotType(v SlotType)
SetSlotType sets SlotType field to given value.
GetMaxPlugins
func (o *UIPluginSlot) GetMaxPlugins() int32
GetMaxPlugins returns the MaxPlugins field if non-nil, zero value otherwise.
GetMaxPluginsOk
func (o *UIPluginSlot) GetMaxPluginsOk() (*int32, bool)
GetMaxPluginsOk returns a tuple with the MaxPlugins field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetMaxPlugins
func (o *UIPluginSlot) SetMaxPlugins(v int32)
SetMaxPlugins sets MaxPlugins field to given value.