Skip to main content

MachineIdentityUpdatedUserEntitlementChanges

Properties​

NameTypeDescriptionNotes
AttributeNamePointer to stringName of the attribute that changed.[optional]
AddedPointer to []MachineIdentityUserEntitlementsUser entitlements that were added.[optional]
RemovedPointer to []MachineIdentityUserEntitlementsUser entitlements that were removed.[optional]

Methods​

NewMachineIdentityUpdatedUserEntitlementChanges​

func NewMachineIdentityUpdatedUserEntitlementChanges() *MachineIdentityUpdatedUserEntitlementChanges

NewMachineIdentityUpdatedUserEntitlementChanges instantiates a new MachineIdentityUpdatedUserEntitlementChanges object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewMachineIdentityUpdatedUserEntitlementChangesWithDefaults​

func NewMachineIdentityUpdatedUserEntitlementChangesWithDefaults() *MachineIdentityUpdatedUserEntitlementChanges

NewMachineIdentityUpdatedUserEntitlementChangesWithDefaults instantiates a new MachineIdentityUpdatedUserEntitlementChanges object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetAttributeName​

func (o *MachineIdentityUpdatedUserEntitlementChanges) GetAttributeName() string

GetAttributeName returns the AttributeName field if non-nil, zero value otherwise.

GetAttributeNameOk​

func (o *MachineIdentityUpdatedUserEntitlementChanges) GetAttributeNameOk() (*string, bool)

GetAttributeNameOk returns a tuple with the AttributeName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAttributeName​

func (o *MachineIdentityUpdatedUserEntitlementChanges) SetAttributeName(v string)

SetAttributeName sets AttributeName field to given value.

HasAttributeName​

func (o *MachineIdentityUpdatedUserEntitlementChanges) HasAttributeName() bool

HasAttributeName returns a boolean if a field has been set.

GetAdded​

func (o *MachineIdentityUpdatedUserEntitlementChanges) GetAdded() []MachineIdentityUserEntitlements

GetAdded returns the Added field if non-nil, zero value otherwise.

GetAddedOk​

func (o *MachineIdentityUpdatedUserEntitlementChanges) GetAddedOk() (*[]MachineIdentityUserEntitlements, bool)

GetAddedOk returns a tuple with the Added field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAdded​

func (o *MachineIdentityUpdatedUserEntitlementChanges) SetAdded(v []MachineIdentityUserEntitlements)

SetAdded sets Added field to given value.

HasAdded​

func (o *MachineIdentityUpdatedUserEntitlementChanges) HasAdded() bool

HasAdded returns a boolean if a field has been set.

GetRemoved​

func (o *MachineIdentityUpdatedUserEntitlementChanges) GetRemoved() []MachineIdentityUserEntitlements

GetRemoved returns the Removed field if non-nil, zero value otherwise.

GetRemovedOk​

func (o *MachineIdentityUpdatedUserEntitlementChanges) GetRemovedOk() (*[]MachineIdentityUserEntitlements, bool)

GetRemovedOk returns a tuple with the Removed field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRemoved​

func (o *MachineIdentityUpdatedUserEntitlementChanges) SetRemoved(v []MachineIdentityUserEntitlements)

SetRemoved sets Removed field to given value.

HasRemoved​

func (o *MachineIdentityUpdatedUserEntitlementChanges) HasRemoved() bool

HasRemoved returns a boolean if a field has been set.