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ResourceObjectsResponse

Properties​

NameTypeDescriptionNotes
IdPointer to stringID of the source[optional] [readonly]
NamePointer to stringName of the source[optional] [readonly]
ObjectCountPointer to int32The number of objects that were fetched by the connector.[optional] [readonly]
ElapsedMillisPointer to int32The number of milliseconds spent on the entire request.[optional] [readonly]
ResourceObjectsPointer to []ResourceObjectFetched objects from the source connector.[optional] [readonly]

Methods​

NewResourceObjectsResponse​

func NewResourceObjectsResponse() *ResourceObjectsResponse

NewResourceObjectsResponse instantiates a new ResourceObjectsResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewResourceObjectsResponseWithDefaults​

func NewResourceObjectsResponseWithDefaults() *ResourceObjectsResponse

NewResourceObjectsResponseWithDefaults instantiates a new ResourceObjectsResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId​

func (o *ResourceObjectsResponse) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk​

func (o *ResourceObjectsResponse) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId​

func (o *ResourceObjectsResponse) SetId(v string)

SetId sets Id field to given value.

HasId​

func (o *ResourceObjectsResponse) HasId() bool

HasId returns a boolean if a field has been set.

GetName​

func (o *ResourceObjectsResponse) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk​

func (o *ResourceObjectsResponse) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName​

func (o *ResourceObjectsResponse) SetName(v string)

SetName sets Name field to given value.

HasName​

func (o *ResourceObjectsResponse) HasName() bool

HasName returns a boolean if a field has been set.

GetObjectCount​

func (o *ResourceObjectsResponse) GetObjectCount() int32

GetObjectCount returns the ObjectCount field if non-nil, zero value otherwise.

GetObjectCountOk​

func (o *ResourceObjectsResponse) GetObjectCountOk() (*int32, bool)

GetObjectCountOk returns a tuple with the ObjectCount field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetObjectCount​

func (o *ResourceObjectsResponse) SetObjectCount(v int32)

SetObjectCount sets ObjectCount field to given value.

HasObjectCount​

func (o *ResourceObjectsResponse) HasObjectCount() bool

HasObjectCount returns a boolean if a field has been set.

GetElapsedMillis​

func (o *ResourceObjectsResponse) GetElapsedMillis() int32

GetElapsedMillis returns the ElapsedMillis field if non-nil, zero value otherwise.

GetElapsedMillisOk​

func (o *ResourceObjectsResponse) GetElapsedMillisOk() (*int32, bool)

GetElapsedMillisOk returns a tuple with the ElapsedMillis field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetElapsedMillis​

func (o *ResourceObjectsResponse) SetElapsedMillis(v int32)

SetElapsedMillis sets ElapsedMillis field to given value.

HasElapsedMillis​

func (o *ResourceObjectsResponse) HasElapsedMillis() bool

HasElapsedMillis returns a boolean if a field has been set.

GetResourceObjects​

func (o *ResourceObjectsResponse) GetResourceObjects() []ResourceObject

GetResourceObjects returns the ResourceObjects field if non-nil, zero value otherwise.

GetResourceObjectsOk​

func (o *ResourceObjectsResponse) GetResourceObjectsOk() (*[]ResourceObject, bool)

GetResourceObjectsOk returns a tuple with the ResourceObjects field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetResourceObjects​

func (o *ResourceObjectsResponse) SetResourceObjects(v []ResourceObject)

SetResourceObjects sets ResourceObjects field to given value.

HasResourceObjects​

func (o *ResourceObjectsResponse) HasResourceObjects() bool

HasResourceObjects returns a boolean if a field has been set.