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RoleBulkUpdateResponse

Properties​

NameTypeDescriptionNotes
IdPointer to stringID of the task which is executing the bulk update. This also used in to the bulk-update/_** API to track status.[optional]
TypePointer to stringType of the bulk update object.[optional]
StatusPointer to stringThe status of the bulk update request, could also checked by getBulkUpdateStatus API[optional]
CreatedPointer to SailPointTimeTime when the bulk update request was created[optional]

Methods​

NewRoleBulkUpdateResponse​

func NewRoleBulkUpdateResponse() *RoleBulkUpdateResponse

NewRoleBulkUpdateResponse instantiates a new RoleBulkUpdateResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewRoleBulkUpdateResponseWithDefaults​

func NewRoleBulkUpdateResponseWithDefaults() *RoleBulkUpdateResponse

NewRoleBulkUpdateResponseWithDefaults instantiates a new RoleBulkUpdateResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId​

func (o *RoleBulkUpdateResponse) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk​

func (o *RoleBulkUpdateResponse) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId​

func (o *RoleBulkUpdateResponse) SetId(v string)

SetId sets Id field to given value.

HasId​

func (o *RoleBulkUpdateResponse) HasId() bool

HasId returns a boolean if a field has been set.

GetType​

func (o *RoleBulkUpdateResponse) GetType() string

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk​

func (o *RoleBulkUpdateResponse) GetTypeOk() (*string, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType​

func (o *RoleBulkUpdateResponse) SetType(v string)

SetType sets Type field to given value.

HasType​

func (o *RoleBulkUpdateResponse) HasType() bool

HasType returns a boolean if a field has been set.

GetStatus​

func (o *RoleBulkUpdateResponse) GetStatus() string

GetStatus returns the Status field if non-nil, zero value otherwise.

GetStatusOk​

func (o *RoleBulkUpdateResponse) GetStatusOk() (*string, bool)

GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStatus​

func (o *RoleBulkUpdateResponse) SetStatus(v string)

SetStatus sets Status field to given value.

HasStatus​

func (o *RoleBulkUpdateResponse) HasStatus() bool

HasStatus returns a boolean if a field has been set.

GetCreated​

func (o *RoleBulkUpdateResponse) GetCreated() SailPointTime

GetCreated returns the Created field if non-nil, zero value otherwise.

GetCreatedOk​

func (o *RoleBulkUpdateResponse) GetCreatedOk() (*SailPointTime, bool)

GetCreatedOk returns a tuple with the Created field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCreated​

func (o *RoleBulkUpdateResponse) SetCreated(v SailPointTime)

SetCreated sets Created field to given value.

HasCreated​

func (o *RoleBulkUpdateResponse) HasCreated() bool

HasCreated returns a boolean if a field has been set.