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Machineidentityv2

Properties

NameTypeDescriptionNotes
IdPointer to stringSystem-generated unique ID of the Object[optional] [readonly]
NameNullableStringName of the Object
CreatedPointer to SailPointTimeCreation date of the Object[optional] [readonly]
ModifiedPointer to SailPointTimeLast modification date of the Object[optional] [readonly]
DescriptionPointer to stringDescription of the machine identity.[optional]
AttributesPointer to map[string]interfaceA map of custom machine identity attributes.[optional]
ConnectorAttributesPointer to map[string]interfaceA map of attributes sourced from the connector during aggregation.[optional]
ManuallyEditedPointer to boolIndicates if the machine identity has been manually edited.[optional] [default to false]
ManuallyCreatedPointer to boolIndicates if the machine identity has been manually created.[optional] [default to false]
OwnersPointer to MachineIdentityOwnersV2[optional]
SubtypePointer to stringThe subtype value associated to the machine identity.[optional]
SourceIdPointer to stringThe source id associated to the machine identity.[optional]
UuidPointer to stringThe UUID associated to the machine identity directly aggregated from a source.[optional]
NativeIdentityPointer to stringThe native identity associated to the machine identity directly aggregated from a source.[optional]
DatasetIdPointer to stringThe dataset id associated to the source from which the identity was retrieved.[optional]
EnvironmentPointer to stringThe environment the machine identity belongs to.[optional]
ExistsOnSourcePointer to stringIndicates whether the machine identity still exists on the source.[optional]
StatusPointer to NullableStringOperational status read from stored attributes.status; null when absent.[optional]
ResourcePointer to ResourceV2[optional]
SourcePointer to MachineIdentityV2Source[optional]
UserEntitlementsPointer to []UserEntitlementV2The user entitlements associated to the machine identity.[optional]
BusinessApplicationRefsPointer to []BusinessApplicationRefOptional Business Application references associated with this machine identity.[optional]
EffectiveSanctionedStatusPointer to SanctionedStatus[optional]
RiskPointer to MachineIdentityV2Risk[optional]

Methods

NewMachineidentityv2

func NewMachineidentityv2(name NullableString, ) *Machineidentityv2

NewMachineidentityv2 instantiates a new Machineidentityv2 object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewMachineidentityv2WithDefaults

func NewMachineidentityv2WithDefaults() *Machineidentityv2

NewMachineidentityv2WithDefaults instantiates a new Machineidentityv2 object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *Machineidentityv2) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *Machineidentityv2) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *Machineidentityv2) SetId(v string)

SetId sets Id field to given value.

HasId

func (o *Machineidentityv2) HasId() bool

HasId returns a boolean if a field has been set.

GetName

func (o *Machineidentityv2) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *Machineidentityv2) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *Machineidentityv2) SetName(v string)

SetName sets Name field to given value.

SetNameNil

func (o *Machineidentityv2) SetNameNil(b bool)

SetNameNil sets the value for Name to be an explicit nil

UnsetName

func (o *Machineidentityv2) UnsetName()

UnsetName ensures that no value is present for Name, not even an explicit nil

GetCreated

func (o *Machineidentityv2) GetCreated() SailPointTime

GetCreated returns the Created field if non-nil, zero value otherwise.

GetCreatedOk

func (o *Machineidentityv2) GetCreatedOk() (*SailPointTime, bool)

GetCreatedOk returns a tuple with the Created field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCreated

func (o *Machineidentityv2) SetCreated(v SailPointTime)

SetCreated sets Created field to given value.

HasCreated

func (o *Machineidentityv2) HasCreated() bool

HasCreated returns a boolean if a field has been set.

GetModified

func (o *Machineidentityv2) GetModified() SailPointTime

GetModified returns the Modified field if non-nil, zero value otherwise.

GetModifiedOk

func (o *Machineidentityv2) GetModifiedOk() (*SailPointTime, bool)

GetModifiedOk returns a tuple with the Modified field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetModified

func (o *Machineidentityv2) SetModified(v SailPointTime)

SetModified sets Modified field to given value.

HasModified

func (o *Machineidentityv2) HasModified() bool

HasModified returns a boolean if a field has been set.

GetDescription

func (o *Machineidentityv2) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *Machineidentityv2) GetDescriptionOk() (*string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDescription

func (o *Machineidentityv2) SetDescription(v string)

SetDescription sets Description field to given value.

HasDescription

func (o *Machineidentityv2) HasDescription() bool

HasDescription returns a boolean if a field has been set.

GetAttributes

func (o *Machineidentityv2) GetAttributes() map[string]interface{}

GetAttributes returns the Attributes field if non-nil, zero value otherwise.

GetAttributesOk

func (o *Machineidentityv2) GetAttributesOk() (*map[string]interface{}, bool)

GetAttributesOk returns a tuple with the Attributes field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAttributes

func (o *Machineidentityv2) SetAttributes(v map[string]interface{})

SetAttributes sets Attributes field to given value.

HasAttributes

func (o *Machineidentityv2) HasAttributes() bool

HasAttributes returns a boolean if a field has been set.

GetConnectorAttributes

func (o *Machineidentityv2) GetConnectorAttributes() map[string]interface{}

GetConnectorAttributes returns the ConnectorAttributes field if non-nil, zero value otherwise.

GetConnectorAttributesOk

func (o *Machineidentityv2) GetConnectorAttributesOk() (*map[string]interface{}, bool)

GetConnectorAttributesOk returns a tuple with the ConnectorAttributes field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetConnectorAttributes

func (o *Machineidentityv2) SetConnectorAttributes(v map[string]interface{})

SetConnectorAttributes sets ConnectorAttributes field to given value.

HasConnectorAttributes

func (o *Machineidentityv2) HasConnectorAttributes() bool

HasConnectorAttributes returns a boolean if a field has been set.

GetManuallyEdited

func (o *Machineidentityv2) GetManuallyEdited() bool

GetManuallyEdited returns the ManuallyEdited field if non-nil, zero value otherwise.

GetManuallyEditedOk

func (o *Machineidentityv2) GetManuallyEditedOk() (*bool, bool)

GetManuallyEditedOk returns a tuple with the ManuallyEdited field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetManuallyEdited

func (o *Machineidentityv2) SetManuallyEdited(v bool)

SetManuallyEdited sets ManuallyEdited field to given value.

HasManuallyEdited

func (o *Machineidentityv2) HasManuallyEdited() bool

HasManuallyEdited returns a boolean if a field has been set.

GetManuallyCreated

func (o *Machineidentityv2) GetManuallyCreated() bool

GetManuallyCreated returns the ManuallyCreated field if non-nil, zero value otherwise.

GetManuallyCreatedOk

func (o *Machineidentityv2) GetManuallyCreatedOk() (*bool, bool)

GetManuallyCreatedOk returns a tuple with the ManuallyCreated field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetManuallyCreated

func (o *Machineidentityv2) SetManuallyCreated(v bool)

SetManuallyCreated sets ManuallyCreated field to given value.

HasManuallyCreated

func (o *Machineidentityv2) HasManuallyCreated() bool

HasManuallyCreated returns a boolean if a field has been set.

GetOwners

func (o *Machineidentityv2) GetOwners() MachineIdentityOwnersV2

GetOwners returns the Owners field if non-nil, zero value otherwise.

GetOwnersOk

func (o *Machineidentityv2) GetOwnersOk() (*MachineIdentityOwnersV2, bool)

GetOwnersOk returns a tuple with the Owners field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOwners

func (o *Machineidentityv2) SetOwners(v MachineIdentityOwnersV2)

SetOwners sets Owners field to given value.

HasOwners

func (o *Machineidentityv2) HasOwners() bool

HasOwners returns a boolean if a field has been set.

GetSubtype

func (o *Machineidentityv2) GetSubtype() string

GetSubtype returns the Subtype field if non-nil, zero value otherwise.

GetSubtypeOk

func (o *Machineidentityv2) GetSubtypeOk() (*string, bool)

GetSubtypeOk returns a tuple with the Subtype field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSubtype

func (o *Machineidentityv2) SetSubtype(v string)

SetSubtype sets Subtype field to given value.

HasSubtype

func (o *Machineidentityv2) HasSubtype() bool

HasSubtype returns a boolean if a field has been set.

GetSourceId

func (o *Machineidentityv2) GetSourceId() string

GetSourceId returns the SourceId field if non-nil, zero value otherwise.

GetSourceIdOk

func (o *Machineidentityv2) GetSourceIdOk() (*string, bool)

GetSourceIdOk returns a tuple with the SourceId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSourceId

func (o *Machineidentityv2) SetSourceId(v string)

SetSourceId sets SourceId field to given value.

HasSourceId

func (o *Machineidentityv2) HasSourceId() bool

HasSourceId returns a boolean if a field has been set.

GetUuid

func (o *Machineidentityv2) GetUuid() string

GetUuid returns the Uuid field if non-nil, zero value otherwise.

GetUuidOk

func (o *Machineidentityv2) GetUuidOk() (*string, bool)

GetUuidOk returns a tuple with the Uuid field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUuid

func (o *Machineidentityv2) SetUuid(v string)

SetUuid sets Uuid field to given value.

HasUuid

func (o *Machineidentityv2) HasUuid() bool

HasUuid returns a boolean if a field has been set.

GetNativeIdentity

func (o *Machineidentityv2) GetNativeIdentity() string

GetNativeIdentity returns the NativeIdentity field if non-nil, zero value otherwise.

GetNativeIdentityOk

func (o *Machineidentityv2) GetNativeIdentityOk() (*string, bool)

GetNativeIdentityOk returns a tuple with the NativeIdentity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNativeIdentity

func (o *Machineidentityv2) SetNativeIdentity(v string)

SetNativeIdentity sets NativeIdentity field to given value.

HasNativeIdentity

func (o *Machineidentityv2) HasNativeIdentity() bool

HasNativeIdentity returns a boolean if a field has been set.

GetDatasetId

func (o *Machineidentityv2) GetDatasetId() string

GetDatasetId returns the DatasetId field if non-nil, zero value otherwise.

GetDatasetIdOk

func (o *Machineidentityv2) GetDatasetIdOk() (*string, bool)

GetDatasetIdOk returns a tuple with the DatasetId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDatasetId

func (o *Machineidentityv2) SetDatasetId(v string)

SetDatasetId sets DatasetId field to given value.

HasDatasetId

func (o *Machineidentityv2) HasDatasetId() bool

HasDatasetId returns a boolean if a field has been set.

GetEnvironment

func (o *Machineidentityv2) GetEnvironment() string

GetEnvironment returns the Environment field if non-nil, zero value otherwise.

GetEnvironmentOk

func (o *Machineidentityv2) GetEnvironmentOk() (*string, bool)

GetEnvironmentOk returns a tuple with the Environment field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEnvironment

func (o *Machineidentityv2) SetEnvironment(v string)

SetEnvironment sets Environment field to given value.

HasEnvironment

func (o *Machineidentityv2) HasEnvironment() bool

HasEnvironment returns a boolean if a field has been set.

GetExistsOnSource

func (o *Machineidentityv2) GetExistsOnSource() string

GetExistsOnSource returns the ExistsOnSource field if non-nil, zero value otherwise.

GetExistsOnSourceOk

func (o *Machineidentityv2) GetExistsOnSourceOk() (*string, bool)

GetExistsOnSourceOk returns a tuple with the ExistsOnSource field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetExistsOnSource

func (o *Machineidentityv2) SetExistsOnSource(v string)

SetExistsOnSource sets ExistsOnSource field to given value.

HasExistsOnSource

func (o *Machineidentityv2) HasExistsOnSource() bool

HasExistsOnSource returns a boolean if a field has been set.

GetStatus

func (o *Machineidentityv2) GetStatus() string

GetStatus returns the Status field if non-nil, zero value otherwise.

GetStatusOk

func (o *Machineidentityv2) GetStatusOk() (*string, bool)

GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStatus

func (o *Machineidentityv2) SetStatus(v string)

SetStatus sets Status field to given value.

HasStatus

func (o *Machineidentityv2) HasStatus() bool

HasStatus returns a boolean if a field has been set.

SetStatusNil

func (o *Machineidentityv2) SetStatusNil(b bool)

SetStatusNil sets the value for Status to be an explicit nil

UnsetStatus

func (o *Machineidentityv2) UnsetStatus()

UnsetStatus ensures that no value is present for Status, not even an explicit nil

GetResource

func (o *Machineidentityv2) GetResource() ResourceV2

GetResource returns the Resource field if non-nil, zero value otherwise.

GetResourceOk

func (o *Machineidentityv2) GetResourceOk() (*ResourceV2, bool)

GetResourceOk returns a tuple with the Resource field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetResource

func (o *Machineidentityv2) SetResource(v ResourceV2)

SetResource sets Resource field to given value.

HasResource

func (o *Machineidentityv2) HasResource() bool

HasResource returns a boolean if a field has been set.

GetSource

func (o *Machineidentityv2) GetSource() MachineIdentityV2Source

GetSource returns the Source field if non-nil, zero value otherwise.

GetSourceOk

func (o *Machineidentityv2) GetSourceOk() (*MachineIdentityV2Source, bool)

GetSourceOk returns a tuple with the Source field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSource

func (o *Machineidentityv2) SetSource(v MachineIdentityV2Source)

SetSource sets Source field to given value.

HasSource

func (o *Machineidentityv2) HasSource() bool

HasSource returns a boolean if a field has been set.

GetUserEntitlements

func (o *Machineidentityv2) GetUserEntitlements() []UserEntitlementV2

GetUserEntitlements returns the UserEntitlements field if non-nil, zero value otherwise.

GetUserEntitlementsOk

func (o *Machineidentityv2) GetUserEntitlementsOk() (*[]UserEntitlementV2, bool)

GetUserEntitlementsOk returns a tuple with the UserEntitlements field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUserEntitlements

func (o *Machineidentityv2) SetUserEntitlements(v []UserEntitlementV2)

SetUserEntitlements sets UserEntitlements field to given value.

HasUserEntitlements

func (o *Machineidentityv2) HasUserEntitlements() bool

HasUserEntitlements returns a boolean if a field has been set.

GetBusinessApplicationRefs

func (o *Machineidentityv2) GetBusinessApplicationRefs() []BusinessApplicationRef

GetBusinessApplicationRefs returns the BusinessApplicationRefs field if non-nil, zero value otherwise.

GetBusinessApplicationRefsOk

func (o *Machineidentityv2) GetBusinessApplicationRefsOk() (*[]BusinessApplicationRef, bool)

GetBusinessApplicationRefsOk returns a tuple with the BusinessApplicationRefs field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetBusinessApplicationRefs

func (o *Machineidentityv2) SetBusinessApplicationRefs(v []BusinessApplicationRef)

SetBusinessApplicationRefs sets BusinessApplicationRefs field to given value.

HasBusinessApplicationRefs

func (o *Machineidentityv2) HasBusinessApplicationRefs() bool

HasBusinessApplicationRefs returns a boolean if a field has been set.

SetBusinessApplicationRefsNil

func (o *Machineidentityv2) SetBusinessApplicationRefsNil(b bool)

SetBusinessApplicationRefsNil sets the value for BusinessApplicationRefs to be an explicit nil

UnsetBusinessApplicationRefs

func (o *Machineidentityv2) UnsetBusinessApplicationRefs()

UnsetBusinessApplicationRefs ensures that no value is present for BusinessApplicationRefs, not even an explicit nil

GetEffectiveSanctionedStatus

func (o *Machineidentityv2) GetEffectiveSanctionedStatus() SanctionedStatus

GetEffectiveSanctionedStatus returns the EffectiveSanctionedStatus field if non-nil, zero value otherwise.

GetEffectiveSanctionedStatusOk

func (o *Machineidentityv2) GetEffectiveSanctionedStatusOk() (*SanctionedStatus, bool)

GetEffectiveSanctionedStatusOk returns a tuple with the EffectiveSanctionedStatus field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEffectiveSanctionedStatus

func (o *Machineidentityv2) SetEffectiveSanctionedStatus(v SanctionedStatus)

SetEffectiveSanctionedStatus sets EffectiveSanctionedStatus field to given value.

HasEffectiveSanctionedStatus

func (o *Machineidentityv2) HasEffectiveSanctionedStatus() bool

HasEffectiveSanctionedStatus returns a boolean if a field has been set.

GetRisk

func (o *Machineidentityv2) GetRisk() MachineIdentityV2Risk

GetRisk returns the Risk field if non-nil, zero value otherwise.

GetRiskOk

func (o *Machineidentityv2) GetRiskOk() (*MachineIdentityV2Risk, bool)

GetRiskOk returns a tuple with the Risk field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRisk

func (o *Machineidentityv2) SetRisk(v MachineIdentityV2Risk)

SetRisk sets Risk field to given value.

HasRisk

func (o *Machineidentityv2) HasRisk() bool

HasRisk returns a boolean if a field has been set.