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LauncherReference

Properties​

NameTypeDescriptionNotes
TypePointer to stringType of Launcher reference[optional]
IdPointer to stringID of Launcher reference[optional]

Methods​

NewLauncherReference​

func NewLauncherReference() *LauncherReference

NewLauncherReference instantiates a new LauncherReference object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewLauncherReferenceWithDefaults​

func NewLauncherReferenceWithDefaults() *LauncherReference

NewLauncherReferenceWithDefaults instantiates a new LauncherReference object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetType​

func (o *LauncherReference) GetType() string

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk​

func (o *LauncherReference) GetTypeOk() (*string, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType​

func (o *LauncherReference) SetType(v string)

SetType sets Type field to given value.

HasType​

func (o *LauncherReference) HasType() bool

HasType returns a boolean if a field has been set.

GetId​

func (o *LauncherReference) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk​

func (o *LauncherReference) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId​

func (o *LauncherReference) SetId(v string)

SetId sets Id field to given value.

HasId​

func (o *LauncherReference) HasId() bool

HasId returns a boolean if a field has been set.