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RoleMiningIdentity

Properties​

NameTypeDescriptionNotes
IdPointer to stringId of the identity[optional]
NamePointer to stringName of the identity[optional]
AttributesPointer to map[string]string[optional]

Methods​

NewRoleMiningIdentity​

func NewRoleMiningIdentity() *RoleMiningIdentity

NewRoleMiningIdentity instantiates a new RoleMiningIdentity object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewRoleMiningIdentityWithDefaults​

func NewRoleMiningIdentityWithDefaults() *RoleMiningIdentity

NewRoleMiningIdentityWithDefaults instantiates a new RoleMiningIdentity object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId​

func (o *RoleMiningIdentity) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk​

func (o *RoleMiningIdentity) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId​

func (o *RoleMiningIdentity) SetId(v string)

SetId sets Id field to given value.

HasId​

func (o *RoleMiningIdentity) HasId() bool

HasId returns a boolean if a field has been set.

GetName​

func (o *RoleMiningIdentity) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk​

func (o *RoleMiningIdentity) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName​

func (o *RoleMiningIdentity) SetName(v string)

SetName sets Name field to given value.

HasName​

func (o *RoleMiningIdentity) HasName() bool

HasName returns a boolean if a field has been set.

GetAttributes​

func (o *RoleMiningIdentity) GetAttributes() map[string]string

GetAttributes returns the Attributes field if non-nil, zero value otherwise.

GetAttributesOk​

func (o *RoleMiningIdentity) GetAttributesOk() (*map[string]string, bool)

GetAttributesOk returns a tuple with the Attributes field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAttributes​

func (o *RoleMiningIdentity) SetAttributes(v map[string]string)

SetAttributes sets Attributes field to given value.

HasAttributes​

func (o *RoleMiningIdentity) HasAttributes() bool

HasAttributes returns a boolean if a field has been set.