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UpdateDetail

Properties​

NameTypeDescriptionNotes
MessagePointer to stringThe detailed message for an update. Typically the relevent error message when status is error.[optional]
ScriptNamePointer to stringThe connector script name[optional]
UpdatedFilesPointer to []stringThe list of updated files supported by the connector[optional]
StatusPointer to stringThe connector update status[optional]

Methods​

NewUpdateDetail​

func NewUpdateDetail() *UpdateDetail

NewUpdateDetail instantiates a new UpdateDetail object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewUpdateDetailWithDefaults​

func NewUpdateDetailWithDefaults() *UpdateDetail

NewUpdateDetailWithDefaults instantiates a new UpdateDetail object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetMessage​

func (o *UpdateDetail) GetMessage() string

GetMessage returns the Message field if non-nil, zero value otherwise.

GetMessageOk​

func (o *UpdateDetail) GetMessageOk() (*string, bool)

GetMessageOk returns a tuple with the Message field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMessage​

func (o *UpdateDetail) SetMessage(v string)

SetMessage sets Message field to given value.

HasMessage​

func (o *UpdateDetail) HasMessage() bool

HasMessage returns a boolean if a field has been set.

GetScriptName​

func (o *UpdateDetail) GetScriptName() string

GetScriptName returns the ScriptName field if non-nil, zero value otherwise.

GetScriptNameOk​

func (o *UpdateDetail) GetScriptNameOk() (*string, bool)

GetScriptNameOk returns a tuple with the ScriptName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetScriptName​

func (o *UpdateDetail) SetScriptName(v string)

SetScriptName sets ScriptName field to given value.

HasScriptName​

func (o *UpdateDetail) HasScriptName() bool

HasScriptName returns a boolean if a field has been set.

GetUpdatedFiles​

func (o *UpdateDetail) GetUpdatedFiles() []string

GetUpdatedFiles returns the UpdatedFiles field if non-nil, zero value otherwise.

GetUpdatedFilesOk​

func (o *UpdateDetail) GetUpdatedFilesOk() (*[]string, bool)

GetUpdatedFilesOk returns a tuple with the UpdatedFiles field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUpdatedFiles​

func (o *UpdateDetail) SetUpdatedFiles(v []string)

SetUpdatedFiles sets UpdatedFiles field to given value.

HasUpdatedFiles​

func (o *UpdateDetail) HasUpdatedFiles() bool

HasUpdatedFiles returns a boolean if a field has been set.

SetUpdatedFilesNil​

func (o *UpdateDetail) SetUpdatedFilesNil(b bool)

SetUpdatedFilesNil sets the value for UpdatedFiles to be an explicit nil

UnsetUpdatedFiles​

func (o *UpdateDetail) UnsetUpdatedFiles()

UnsetUpdatedFiles ensures that no value is present for UpdatedFiles, not even an explicit nil

GetStatus​

func (o *UpdateDetail) GetStatus() string

GetStatus returns the Status field if non-nil, zero value otherwise.

GetStatusOk​

func (o *UpdateDetail) GetStatusOk() (*string, bool)

GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStatus​

func (o *UpdateDetail) SetStatus(v string)

SetStatus sets Status field to given value.

HasStatus​

func (o *UpdateDetail) HasStatus() bool

HasStatus returns a boolean if a field has been set.